jueves, 26 de febrero de 2015

Advantages and Limitations of Instructional Methods

Pro's and Con's of each instructional method



Advantages and Limitations of Instructional Methods

Instructional MethodAdvantagesLimitations
PresentationCan be used with groups of all sizes
Gives all students the opportunity to see and hear the same information
Provides students with an organized perspective of lesson content (i.e., information is structured and relationships among concepts are illustrated)
Can be used to efficiently present a large amount of content
Requires little student activity
Makes assessment of student's mental involvement difficult
Doesn't provide feedback to students; by definition, presentation is a one-way approach
DemonstrationUtilizes several senses; students can see, hear, and possibly experience an actual event
Has dramatic appeal if the presenter uses good showmanship techniques, such as demonstrating an unexpected result or a discrepant event
May be difficult for all students to see the demonstration
Is time-consuming if demonstrations are done live
Demonstrations may not go as planned
DiscussionAllows students to actively practice problem-solving, critical-thinking, and higher-level thinking skills
Is interesting and stimulating for teachers and students alike
Can change attitudes and knowledge level
Makes effective use of students' backgrounds and experiences
Students must have a common experience (reading a book, viewing a video, participating in an activity) in order to meaningfully participate and contribute
Teacher must prepare and possess discussion-leading skills for the method to be effective
GamesActively involves students and encourages social interaction through communication among players
Provides the opportunity for practice of skills with immediate feedback
Can be incorporated into many instructional situations to increase student motivation
Helps students learn to deal with unpredictable circumstances
May involve students with competition more than content
Can be impossible to play if pieces are lost or damaged
Can be time-consuming to set up if games have many components
SimulationProvides practice and experimentation with skills
Provides immediate feedback on actions and decisions
Simplifies real-world complexities and focuses on important attributes or characteristics
Is appealing, motivates intense effort, and increases learning
Can cause deep emotional involvement {e.g., students in veterinary school get very attached to "sick" animals they diagnose and attempt to "save," even though the animals exist only within the simulation}
Both setup and debriefing can be time-consuming
Cooperative LearningPromotes positive interdependence, individual accountability, collaborative and social skills, and group processing
Encourages trust building, communication, and leadership skills
Facilitates student learning in academic as well as social areas
Involves students in active learning
Requires a compatible group of students {this may be difficult to form}
Takes more time to cover the same amount of content than other methods
Is less appealing to individuals who prefer to work alone
DiscoveryEncourages higher-level thinking; students are required to analyze and synthesize information rather than memorize low-level facts
Provides intrinsic motivation (where merely participating in the task itself is rewarding) to discover the "answer"
Usually results in increased retention of knowledge; students have processed the information and not simply memorized it
Develops the skills and attitudes essential for self-directed learning
Allows for the discovery of "incorrect" or unintended information
Can be time-consuming
Problem SolvingIncreases comprehension and retention; students are required to work with everyday problems and to apply theory to practice
Involves higher-level learning; students cannot solve problems by simple memorization and regurgitation
Provides students with the opportunity to learn from their mistakes
Develops responsibility as students learn to think independently
Limits the amount of content covered; can be time-consuming
Selecting, modifying, and/or designing effective instructional problems can be time-consuming
Requires teachers to have good management skills to coach students without giving them the "answer"
Drill and PracticeProvides repetitive practice in basic skills to enhance learning, build competency, and attain mastery
Promotes psychomotor and low-level cognitive skills
Helps build speed and accuracy
Students can perceive it as boring
Does not teach when and how to apply the facts learned
TutorialProvides optimum individualized instruction; all students get the individual attention they need
Provides the highest degree of student participation
Expands the number of "teachers" in the classroom by using students or computers as tutors
Frequently benefits student tutors as much as, or more than, the tutees
Introduces new concepts in a sequenced, interactive way
May be impractical in some cases because appropriate tutor or tutorial material may not be available for individual students
May encourage student dependency on human tutor; students may become reluctant to work on their own
 Mt. Hood Community College

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